PA Consulting Group is once again inviting students to take part in the PA Raspberry Pi programming challenge. This year PA, together with Code Club and MyKindaFuture, is offering ongoing expert support to help students and teachers along the way.
A new dedicated PA Raspberry Pi Learning Hub has been launched and will offer tips and news updates throughout the competition. Additionally, Code Club and MyKindaFuture have worked with PA to develop free lesson plans that integrate the PA Raspberry Pi challenge into the classroom.
In the competition’s fourth year, PA would like entrants to use a Raspberry Pi, additional hardware and their coding skills to drive innovation in sport and leisure. Ideas could range from wearable performance-monitoring technology to nutritional plans and training guides or a crowd-control app for use in stadiums.
The competition is open to the following categories:
• PA’s primary school award: academic years 4-6
• PA’s secondary school award: academic years 7-11
• PA’s sixth form and college award: academic years 12-13
The closing date to submit all entries is by Friday 26 February 2016. The winning team in each category will receive £1,000 prize money, with the winners being announced at the finals in April 2016.
Anita Chandraker, who leads the digital service team at PA Consulting Group, says: “This is the fourth year we are running our competition and it just keeps getting bigger and better each time. Adding a learning hub and teaching support materials will ensure students and teachers are supported by expert guidance every step of the way. They will also get the chance to see how other teams are getting on and how previous winners worked their way to victory!
“We think the competition is an exceptional initiative that highlights PA’s commitment to innovation and goes hand-in-hand with the school curriculum. At PA we want to make the difference by inspiring the engineers of the future and our Raspberry Pi competition is the perfect way to do this.”
Some of the winning innovations from previous years include a robot dog that encourages children to exercise, an automatic prescription dispenser that works using a QR code and a system that tracks eye movements to control a computer.